Mattias Gustavsson http://www.mattiasgustavsson.com/ Games industry veteran Mattias Gustavsson blogs about games and how to make them, and shares dev tricks and useful source code, such as his public domain game engine Pixie. en-us Copyright 2008-2009 Mattias Gustavsson/Colossus Entertainment. Mattias Gustavsson http://www.mattiasgustavsson.com/Blog/Layout/photo.png http://www.mattiasgustavsson.com 135 188 Mattias Gustavsson TIGJamUK3 http://www.mattiasgustavsson.com/Blog/Features/TIGJamUK3.php Sun, 6 Jun 2010 19:08:04 +0000 Dreamscape at TIGJamThis weekend, I spent in Cambridge at TIGJamUK3 an indie game dev get-together of about 30 people, where we came up with weird themes and tried to make games designed around them in only 2-3 hours each!

Lot's of good fun, and I managed the deadline for the three jams I participated in (I tend to have to stay so focused when making a game in such a short time period that my brain gets fried, and then I have to rest for a bit :P)

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Debug Text Render http://www.mattiasgustavsson.com/Blog/Entries/DebugTextRender.php Mon, 4 Jan 2010 12:49:15 +0000
When working on games, I often find it useful to be able to quickly and easily display text strings on the screen for debugging purposes. A long time ago I wrote a simple little piece of code which could draw text...   [ Read more ]
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The Jade Figurines http://www.mattiasgustavsson.com/Blog/Features/TheJadeFigurines.php Tue, 29 Sep 2009 19:55:49 +0000 The Jade Figurines

So, over the weekend (from friday to late sunday), I made a small beginning of a game, as an entry to the RPGDX competition. Now, 48 hours is a very short time for this, so I didn't manage to complete the whole thing, but I did manage a very good start. There's one short level...

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New Characters for Jade Figurines http://www.mattiasgustavsson.com/Blog/Entries/NewCharactersforJadeFigur.php Wed, 16 Sep 2009 14:16:53 +0000 New Characters for Jade Figurines
I've been making some more...
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Dungeon Master-style game http://www.mattiasgustavsson.com/Blog/Entries/DungeonMaster-stylegame.php Sat, 29 Aug 2009 22:15:13 +0000 My "Dungeon Master"-style game
The last few days, I've been experimenting a bit with art...   [ Read more ]
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Video: Jade Figurines http://www.mattiasgustavsson.com/Blog/Entries/VideoJadeFigurines.php Mon, 24 Aug 2009 16:08:09 +0000 Play Video: The Jade Figurines
I've put a video on youtube of the Jade Figurines game I made recently.

 

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Thieves and Warriors http://www.mattiasgustavsson.com/Blog/Features/ThievesandWarriors.php Mon, 17 Aug 2009 23:48:56 +0000 Here's a little preview of a game I'm working on, called "Thieves and Warriors". I've mentioned it before.
Thieves and Warriors - Title screen 
The game is somewhat inspired by old RPG games like Phantasie 3 (oh, and Pirates! as well, obviously), but even more inspired by oldschool pen and paper RPG's. Ther'll be lots of stats and numbers, none of it hidden away. And not so much animations or effects - more static screens and menus.   [ Read more ]
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48 hour Sidescrolling RPG Competition http://www.mattiasgustavsson.com/Blog/Entries/48hourSidescrollingRPGCom.php Thu, 6 Aug 2009 14:37:30 +0000 Read more ]
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Font Generation Tool http://www.mattiasgustavsson.com/Blog/Entries/FontGenerationTool.php Wed, 29 Jul 2009 13:05:02 +0000 Read more ]
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Using Strings as IDs http://www.mattiasgustavsson.com/Blog/Entries/UsingStringsasIDs.php Fri, 26 Jun 2009 16:15:06 +0000 Tycoon City project, and assigned the task of...   [ Read more ]
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Escape from the Dungeon http://www.mattiasgustavsson.com/Blog/Features/EscapefromtheDungeon.php Sat, 16 May 2009 18:12:05 +0000 a while, on and off.
Escape from the Dungeon - Title Screen
It's called "Escape from the Dungeon", and the back story is this: three adventurers (a man, a woman and a dwarf) have been split up while exploring a dungeon, and the player controls all...   [ Read more ]
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Parachute - A Game&Watch Tribute http://www.mattiasgustavsson.com/Blog/Entries/Parachute-AGameWatchTribu.php Wed, 18 Feb 2009 02:19:07 +0000   [ Read more ]
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100 Faces http://www.mattiasgustavsson.com/Blog/Entries/100Faces.php Fri, 6 Feb 2009 00:17:26 +0000 Read more ]
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3D Engine - Animation Basics http://www.mattiasgustavsson.com/Blog/Features/3DEngine-AnimationBasics.php Sun, 4 Jan 2009 10:32:43 +0000 morphs and skinning comes...   [ Read more ]
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Fighting Game - Oldshool Style http://www.mattiasgustavsson.com/Blog/Entries/FightingGame-OldshoolStyl.php Tue, 30 Dec 2008 15:48:25 +0000 talked about before, I'm a big fan of oldshool fighting games, like Way of the Exploding Fist or International Karate. I've always wanted to make a fighting game, and so I've now added..   [ Read more ]
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Using XML for storing game data http://www.mattiasgustavsson.com/Blog/Features/UsingXMLforstoringgamedat.php Mon, 24 Nov 2008 10:13:50 +0000 Read more ]
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Character from my new RPG http://www.mattiasgustavsson.com/Blog/Entries/CharacterfrommynewRPG.php Sat, 15 Nov 2008 10:32:32 +0000 Read more ]
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Duell - A Card Game For Two http://www.mattiasgustavsson.com/Blog/Entries/Duell-ACardGameForTwo.php Wed, 29 Oct 2008 08:03:16 +0000 Read more ]
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Terrain Generation and Texturing http://www.mattiasgustavsson.com/Blog/Features/TerrainGenerationandTextu.php Sat, 25 Oct 2008 11:41:40 +0000 Read more ]
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Oldschool RPG - Phantasie 3 http://www.mattiasgustavsson.com/Blog/Entries/OldschoolRPG-Phantasie3.php Wed, 22 Oct 2008 09:23:55 +0000 Read more ]
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Comment on Escape from the Dungeon by Steve LillisBlog/Features/EscapefromtheDungeon.phpWed, 1 Sep 2010 04:23:16 +0000Steve Lillis wrote: Hi Mattias, I stumbled upon your game when googling for \"top down rpg\". Have you made any further progress since your last post? I\'m a developer working on a random dungeon diablo meets zelda: a link to the past style top down rpg for XBox Live Indie Games and I love your game\'s look. If you\'d be interested in working together or learning more please drop me a mail. Steve
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Comment on Dungeon Master-style game by frankBlog/Entries/DungeonMaster-stylegame.phpSat, 14 Aug 2010 11:48:24 +0000frank wrote: look up a game called stonekeep. That is a great older game.
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Comment on 3D Engine - Model File Format by AhmadBlog/Features/3DEngine-ModelFileFormat.phpWed, 11 Aug 2010 04:10:14 +0000Ahmad wrote: found this 3D converter, don\'t know how long it will be free: http://www.cadtrans.com/
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Comment on Dungeon Master-style game by MattiasBlog/Entries/DungeonMaster-stylegame.phpTue, 10 Aug 2010 13:10:05 +0000Mattias wrote: Wow, it's really been that long? :-O Well, I've put this project on ice, but I haven't totally abandoned it - I'm sure I'll come back to it one day!
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Comment on Dungeon Master-style game by SharpeBlog/Entries/DungeonMaster-stylegame.phpTue, 10 Aug 2010 12:49:27 +0000Sharpe wrote: So, it's been about a year since you've posted an update on this -- think it's time for one? ;) Looks cool.
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Comment on Dungeon Master-style game by soloBlog/Entries/DungeonMaster-stylegame.phpMon, 26 Jul 2010 05:08:18 +0000solo wrote: Mattias where did you get your POSER models and textures from?
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Comment on Dungeon Master-style game by MorganBlog/Entries/DungeonMaster-stylegame.phpSat, 24 Jul 2010 13:10:15 +0000Morgan wrote: Some of the above people suggested having only one character but I think that would make a game like this boring. It isn't exactly oblivion where you can travel all over the world and you control your character more freely. In a dungeon-crawler, having some imaginary company is only nice and it adds to the gameplay by giving you more options for the fights.
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Comment on Dungeon Master-style game by MorganBlog/Entries/DungeonMaster-stylegame.phpSat, 24 Jul 2010 11:10:22 +0000Morgan wrote: Hej förresten! Lycka till med spelet. Det ska bli kul att testa detta när det blir klart.
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Comment on Dungeon Master-style game by MorganBlog/Entries/DungeonMaster-stylegame.phpSat, 24 Jul 2010 11:08:02 +0000Morgan wrote: Looks good from the picture but what's really important is the feel of the game. You need to create a system and atmosphere that feels solid, like everything you've done belongs together and charm is also important. Look at games like Eye of the Beholder and Lands of Lore for an example. Big dungeons can be fun but you need to feel that it's not randomly generated. Something else that would be nice is to make a party system with classes and unique spells and skills, encounters with npcs or monsters that starts with some dialogue to add to the immersion and finally a good music score!
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Comment on Serf City - Simple Is Fun by SharkBlog/Entries/SerfCity-SimpleIsFun.phpThu, 22 Jul 2010 08:32:45 +0000Shark wrote: You can download at www.abandonia.com Great website for old games. And its free! Best game i ever played..
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