Do you remember the old Game & Watch games? The little handheld one-game toys with simple and fun games? There was one called Parachute, which was one of my favourites.
Sometimes it’s fun to throw something quick and easy together, so I did a simple remake for Windows:
You can download it here:
And as usual, the source code for the game is public domain, and available here:
Download parachute source code
The original game looked like this:
And I’ve tried to stay faithful to the original, at least the way I remember it… but it was so long ago
Btw, thanks to my old friend Per Ekengren for the music, which he made years and years ago…





Haha, cool man Mattias
Yeah I used to have 3 of these games. This one, donkey kong, and the other i can’t remember.Sweet idea and really nice GFX!
I never played the original Parachute game, but it definately reminds me of the little pocket LCD games I played years ago. Nice work! The graphics and timing are spot on.
Hey Mattias! That’s really cool
I have been looking over the latest Pixie Engine and it looks very nice. It would seem straight forward to do an OSX or iPhone port
Hey, I am wondering if you wouldn’t mind putting down some thoughts on the software rasterizer. These are few and far between… How does it perform? I think Pixie’s most interesting aspect is the potential for great compatibility. Requiring end users to install DirectX 9 and video drivers would be great to avoid!Having some basic software 3d would be nice
Thanks
Yeah, compatibility is one of the top design goals for me. I like to just be able to make the game, and then having it run everywhere
Porting to OSX is something I’d really like to do, and as soon as I can afford a Mac, I’ll get to it
Anyway, if someone reading this would like to give it a go, I’d be happy to give any help I can, explaining things in detail etc.
As for 3d software rasterization – I do have plans to implememt one for the 3D addition for Pixie, but I’ve barely started on that bit. I guess this is slightly confusing though, as there’s a “SWR” set of classes in Pixie currently, though they are not meant for realtime use at all – they are leftovers from when I was working on a project where I generated the 2D graphics on-the-fly, so they are meant to produce high quality renders, not realtime renders.
hi Mattiasi cannot find a contact email address so am posting here.this is one of my current projects http://www.RugbyLeagueManager.co.ukis there any chance you could forward a contact email address ?
Hey I used to have this game!!!I could hardly believe it when I saw this here. I don’t quite know how I ended up at your site but I just wanted to thank you for this..can’t wait to have a go of it.Thanks.I am now looking into the world of independent games and it’s a huge world by the looks of it!
That looks like a real cute one kids game they would love to play that